AI Insights · Timothy · April 2025
Top 5 Golf Games Performance in Uruguay Q1 2025
Explore the performance trends of the top golf games in Uruguay for Q1 2025, including downloads, revenue, and active users.
In the first quarter of 2025, the top golf games on a unified platform in Uruguay showed varied performance trends across downloads, revenue, and active users. This data, provided by Sensor Tower, offers valuable insights into the gaming market.
Golf Battle from Miniclip.com experienced fluctuations in weekly revenue, peaking at $179 in mid-February and closing the quarter with $171. Downloads saw a notable increase at the start of March, hitting 668, while active users remained relatively stable, averaging around 4.4K.
Golf King - World Tour by RisingWings maintained consistent weekly revenue, mostly at $1, with a slight uptick to $2 in select weeks. Downloads began at 185 but gradually decreased to 73 by the end of March. Active users hovered around 500, with minor fluctuations.
Golf Clash - Golfing Simulator from ELECTRONIC ARTS showed diverse weekly revenue figures, reaching a high of $254 in late January. Downloads started at 113, dipping to 53 by the end of the quarter. Active user numbers peaked at 182 in mid-January but settled to 102 by March.
Golf Rival - Multiplayer Game by Zynga had a peak in weekly downloads early in the quarter at 246, dropping to 13 by the end. Revenue was highest at $45 in late December, with a decline to $2 in March. Active users began at 668, decreasing to 277 by quarter's end.
Ultimate Golf! also from Miniclip.com, showed a varied revenue pattern, peaking at $49 initially and ending at $48. Downloads were modest, peaking at 44 and finishing at 19, while active users remained steady around 130.
For more detailed insights and data, visit Sensor Tower's platform.